Written by SeekLMS Correspondent on 09 February 2023
Training methodologies: According to a 2018 Training Industry survey, major organizations' average training expenditure increased from $ 17 million in 2017 to $ 19.7 million in 2018. The number of medium businesses increased as well, rising from $ 600,000 to $ 2.1 million. You may be wondering why companies spend so much money on training.
Consider the following employee training methods:
Instructor-led training (ILT) takes place in a classroom setting (real or virtual). Lectures, conversations, and demonstrations are used by one or more professors.
Learners have the ability to directly ask questions and explain their uncertainties in this style of teaching, which is very advantageous for complicated topics.
The delivery of education through a computer or other digital device is known as eLearning.
It may be used in a variety of sectors, including retail, healthcare, and automobiles. According to a Roland Berger survey, approximately 77 percent of American businesses utilize some type of eLearning to teach their personnel. Given the many advantages it provides, this high figure is unsurprising.
An online course is a self-paced, asynchronous course that enables your staff to complete the training without having to physically attend a training session. Learners may take a course in their spare time, from wherever they like, including their living room or the subway. They may access the numerous courses on-demand as long as they have a mobile device with Internet connectivity.
Creating courses used to be a difficult undertaking even for experts, but today anybody with a basic understanding of programming can develop eLearning courses. All you need is a writing tool like SeekLMS to get started.
The latter comes with a full collection of tools for developing interactive, cross-platform eLearning courses directly in PowerPoint.
According to Metaarih's research, the pace of development of play-based learning in the business sector is quite high, with a compound annual growth rate of 53.4 percent over the last five years. It's all about converting a tedious chore or procedure into an online game in order to increase user motivation.
The McDonald's UK Cashier Training Game is an excellent example of learning via play. It provides a unique learning opportunity to assist the rollout of a new point-of-sale system across 1,300 eateries. The game challenges players to put their customer service abilities to the test. Employees are timed as they handle orders. They must show that they understand the checkout procedure while maintaining client satisfaction. Bonuses, lifelines, and panels have been introduced to the game to increase player involvement.
Blended learning is a teaching style that combines technology with real classroom activities to help students get the most out of both online and conventional learning opportunities.
Different types of "mixing" exist, therefore each organization must choose which model works best for its workforce.
Different forms of "mixes" are used by different organizations. The Boeing Company, for example, used the reverse approach to develop a blended learning solution that includes eight online mini-classes and assignments. Employees may then enroll in a four-day live course after they've finished them. Participants are taken through practical scenarios and exercises based on the information they gained throughout the online sessions during this live course.
Immersive learning offers students an interactive learning environment in which they may recreate real-life circumstances or master specific skills.
Another noteworthy example is Walmart, which has implemented a virtual reality training program for its workers throughout the country. STRIVR technology has been utilized to improve learning experiences at 31 of the company's training schools. She also utilized virtual reality to instruct new staff on how to handle rush hour, clear up spills, and more.
The interactive recruitment film made by Deloitte is a great example of scenario-based interactive learning.
It's a first-hand encounter that exposes the applicant to the company's culture and explains what's expected of workers. Applicants are given a number of real-life challenges to solve before deciding on a plan of action.
Experiential learning is learning by doing, but it's a more involved process. It goes through a four-part cycle.
Would you like to know about this live? Request a Demo. It is totally free, you will be able to observe SuccessFactors operating live, with business scenarios similar to those of your business, and resolve any questions you may have with the advice of a specialized consultant.
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